rF2 Build 660 released!

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    • rF2 Build 660 released!


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      Update 23 (Build 659-unstable, 660-release) Changelog April 14, 2014):

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      GRAPHICS:

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      Added texture sharpening option to plr file allow mip lod bias adjustments (alt-m no longer required)

      BUG FIXES / OPTIMIZATIONS:

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      Made presets actually available in RealRoad gizmo for tracks besides the first one loaded.

      Fixed scoreboard tower code.

      Fixed a newly-introduced crash if there were no trackside cameras.

      Fixed potential crash if transparent trainer is enabled on client.

      Fixed it so trace.txt doesn’t go to VirtualStore.

      Fixed minor memory leaks.

      MODDING / PUBLIC DEV

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      Report some inner tire temperatures to plugins.

      Computed some missing telemetry info.

      Added some replay control to the plugin interface.

      MULTIPLAYER:

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      hooking up skin download/upload progress bar to the actual transfer library progress

      Implemented a likely improvement in multiplayer collision.

      AI

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      If AI has front wheels off the track pauses any steering changes until wheels back on the ground.


      Quelle: rfactor.net