Indycar Series 2008 1.1 - RELEASED

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    • Indycar Series 2008 1.1 - RELEASED

      IndyCar Series 2008 Season Mod for rFactor: (rFOWR V2.00)

      Some of the new features:
      2008 Honda Accord Hybrid IndyCar Safety Car
      Brake Glows
      New spindles with brake ducts for road courses/short tracks
      Fully retextured gearbox, suspension and driveshafts
      Every car, paint scheme and driver from the 2008 IndyCar Season. (With Helmets/Suits)
      Race by race vehicle filters ensure players race against the exact cars and drivers that raced in the actual race.
      AI Calibration files for all JNS, SCE, TPSCC tracks, plus "miscelaneous" versions of St Pete, Surfers, Mid Ohio, and others on the ICS schedule.
      21 different "chassis configuration" upgrades ensure the AI always have a default setup tuned to the track (SCE, TPSCC, JNS). "Generic" default setups by track type for all other tracks. TrackConfigsBase.ini will ensure the proper setup is loaded at all SCE, TPSCC and JNS tracks. All road courses will also load the correct configuration, by default.
      "Wet" Treaded tire option (upgrade) for the simulated "Wet" tracks (Vanport, Gateway, etc.)
      "Magic Rings" Tire option (white walled Firestone Tires ran by "championship contenders" in the final races)
      Indianapolis 500 Firehawk option (automatically installed at JNS, SCE, TPSCC Indianapolis)
      Default setups for all 17 IRL tracks incldued (UserDataICSDefaultSetups)
      Completely retuned physics
      Improved RealFeel Physics
      Realistic pit times
      Customized UI

      CREDITS:

      - Tommy C and J.R. Sharp for their work on the redeveloped physics in the mod.
      - Mike Peters: Painted all cars, templates, User Interface, etc.
      - Marcelo Barrio and PAQUITO: Car modeling, help with mapping, template shading, etc.
      - Martijn Top: Assistance in physics and testing
      - Doug Lynch: thanks for letting me pick your brain almost always!
      - Vincent Ceballos: help with vehicle filters
      - Maurice Wijma, Omar G, Ryan Field, Danny Wylie and Scott Thrasher the rest of iDT and others at Race2Play.com for their help in testing!
      - Brian Schmidt for most all of the suits and helmets!
      - Pierre Pelonero: for letting me be part of one of the best modding team in the community and all of the support and friendship.
      - CheifWiggum - Your helmets are essential to this mod! They are top notch! quality and I know the hard work you put in! Thank you!
      -Yanden for the Talent Tweaks, Cameras, and other help through the past year
      -Sandrox for the help with the brake glows and pace car gen file

      WHICH VERSION DO I GET?

      The choice is yours. There are two versions of the mod (they wont mismatch) in Hi-Res (2048 resolution) and Lo-Res (50% reduction in textures). Both are available in EXE (self install) and RAR (manual install) formats.

      If you have a high end PC and GPU, by all means use the hi-res links. If you are on an older PC and GPU or just want that extra bit of performance at the cost of a little texture quality, go for the 1024. If there is demand, a 512 resolution set could also be created for those with EXTREMELY low end GPU's


      -Quelle www.rfactorcentral.com

      Version 1.0

      DOWNLOAD Installer (Größe unbekannt)
      DOWNLOAD Installer (Low-Res) (454 MB)
      DOWNLOAD RAR (564 MB)
      DOWNLOAD RAR (Low-Res) (461 MB)

      Version 1.1

      DOWNLOAD Patch 1.0 to 1.1 Installer
      DOWNLOAD 1.1 Full-Installer
      DOWNLOAD Patch 1.0 to 1.1 (FileFront)
      DOWNLOAD Patch 1.0 to 1.1 (MegaUpload)
      Bilder
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      "Beim Beschleunigen müssen die Tränen der Ergriffenheit waagerecht zum Ohr hin abfließen." - Walter Röhrl

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