[GTR2/rFactor] Preview WSGT Mod




    • wenn die noch weiter so häufig Änderungen machen und der Arnold Wong nich ma gebremst wird könnts wohl eher noch etwas dauern *auslach
      "Beim Beschleunigen müssen die Tränen der Ergriffenheit waagerecht zum Ohr hin abfließen." - Walter Röhrl
    • World Super GT Mod v1.0. GTR2 Release
      _________________________________

      Important Note !! : >>> People that have the old WSGT xmass release installed are encouraged to remove all files of that release. The old WSGT mod could cause problems for your new WSGT V1 release. <<<

      Finally, it is released after a year of development…..First, the history of the mod and the team.
      Many things did change during the last two years of develloping the WSGT Mod. The original WSGT mod was started on the 1st August 2006 as a team SSR project. In September, the original RMT was founded by Andrew(as known as Rictus Grin), and did take over the project. A Demo of the original WSGT mod was released on 25th December 2006, which was done in very low quality and with tons of bugs. The development of the original mod lasted until ist leader Andrew left to join Team A-A on the 21st February 2007. More and more members left the team untill only Klaas and Arnold where left.
      Although Klaas had reformed RMT, and Wix and his team BSR joined the team, the mod development was still frozen for almost 5 months.The 1st of August 2007 Marek aka Revelli and Adison aka AS-GTR joined the team, Work on the mod restarted. All the old productions and data of the original WSGT were scrapped, and this resulted in all new models. The development went very smooth after the restart.The Team spirit had become a positive factor,and finally here we are with the release.

      Mod Features:
      - 7 new car models with detailed cockpits and textures.
      -highly developed physics with suspension geometries modeled with references of photos
      -Realistic Engine sounds
      -New special effects sounds
      -Fully detailed drivers suits
      -Fully compatable with GTR2
      -Optimized LODs
      -New showroom and showroom menu
      -and more.

      Cars included:
      Aston Martin DBR9
      Aston Martin DBRS9
      Ferrari F50 GT
      Ferrari FXX
      Maserati Trofeo Light
      McLaren F1 GTR Longtail
      Ultima GTR

      Credits:
      Klaas van Houten………………..(project Leader,3D Modeler,ingame,Skins)
      Arnold Carter Wong………………………..(3D Modeler,ingame,Skins,Physics,2D Artist)
      Marek Varcholak aka Revelli………………..(leading 3D,2D Artist)
      Wim Bries aka Wix……………………(leading 2D,Web,Skins,Music)
      Ben Buitendijk…………………………………………………………………….(Physics)
      Thinlane T…………………………………………………………………………….(Sounds)
      Adison Ma aka AS-GTR…………………………………(2D Artist, Skins)
      Steevee / Teo / Dna99……………………………………………………..(Skins)
      Jan Baros aka BariCZ………………………………………………………(Custom Gloves & Suits)

      Beta Testing:
      BSR-Fonzie - BSR-Oldtimer - BSR-Vamuda - BSR-Pruts - Toby Newton - Jacques Bonet - Rui Zhang
      - Nan Zhang - scca1981 - F1Racer

      Special Thanks:
      Belgian Sim Racers - bsim-racing.com
      RaceSimCentral - forum.rscnet.org
      SimBin - GTR2
      ISI - rFactor and GMotor tools
      And of course all members of the Simracing community who have been supporting us through the years.

      Donation:
      We accept donations through Paypal. If you are interested, please donate to our account : rmtwsgt@gmail.com
      All the donations accepted will be used on the materials of our future development.

      Community Painting Contest Skins:
      Jetalliance DBR9 - Michael Chevalier
      Intersport Ultima GTR - moatlspeed
      Team Denso Sard DBR9 - moatlspeed
      Charouz DBR9 - Khildram
      Haruka Amami DBR9 - tougeproject-emino2
      Bang & Olufsen F50GT - Apollyon
      EMKA McLaren F1 GTR - The NewBob
      Vision Racing DBRS9 - Mugenbob
      Mansory Ferrari FXX - Janne Kirjavainen
      Vitaphone/Strakka DBR9 - James Beaty
      HSBC DBRS9 - Michael Adenekan
      Phoenix DBRS9 - Nick Suffeleers
      Manthey DBRS9 - Nick Suffeleers
      GoFast Trofeo - Circuit Zolder
      Jones Trofeo - Circuit Zolder
      DR.NL DBR9 - Bram Knot
      Guidici Trofeo - yosteff

      Usage Disclaimer:
      You are permitted to install and use this software for personal entertainment purposes only. Any commercial or public uses are strictly forbidden without written Permission from the author.
      You are free to distribute this software as long as it is kept 100% free of charge and is by no means modified in any way and with this readme file included in it. RMT takes no responsibility for any damages this program may cause. Use it at your own risk. It is forbidden to convert any materials, use it as part of another mod, using part of the physics and/or skins, modifying any materials in the mod, or releasing any patches, without PERMISSION from RMT. A Permission list will be published on the RSC Forum.
      If you want to use the mod for League Racing, please inform us. RMT is willing to contribute the sim racing scene and will therefore gladly answer all your serious questions regarding this matter.
      Thanks for downloading our mod.

      Racers Modding Team(C)2008

      Official Webpage: www.bsim-racing.com

      >>> We will keep a list of download mirrors on this page <<<

      More mirrors will be posted soon.
      We know it was a long wait , but thanks to all that kept on supporting us.
      Racers Modding Team 2008





    • haaaaaaaammer Mod! ich bin zwar nur mit der Maus gefahren (ums mir mal anzusehen) doch die Dinger sehen echt toll aus! viel Liebe zum Detail - wenn auch Klitzekleinigkeiten auffallen, wo man sich dann fragen muss, warum an der Stelle geschlampt wird ?( Bsp: in einem CP, glaub beim F50, is zwischen Türverkleidung und A-Säule nen Schlitz, statt geschlossene Polyreihe und hier und dort bei anderen Autos findet man ne Stelle an der die Normals etwas...joa verkehrt sin :pinch:

      ich bin auf die ersten Runden mit Wheel echt gespannt! *game
      "Beim Beschleunigen müssen die Tränen der Ergriffenheit waagerecht zum Ohr hin abfließen." - Walter Röhrl
    • Die Physik gefällt mir überraschenderweise auch nicht sonderlich. Die Autos fahren sich komplett anders als ich es sonst von GTs gewohnt bin.

      Noch dazu passt eigentlich kein Wagen leistungsmässig so richtig zu den anderen, im Grunde fährt jeder Wagen in seiner eigenen Welt. Da hätte man schon ein bisschen anpassen müssen, so ergeben sich recht eintönige Rennen.

      Nee sorry, optisch zwar 1a aber zum fahren macht mir GTR Evolution einfach mehr Spass. Die Sounds & Physics sind besser und die Autos sind ausgewogener.
    • FuNK! schrieb:

      Bsp: in einem CP, glaub beim F50, is zwischen Türverkleidung und A-Säule nen Schlitz, statt geschlossene Polyreihe


      Das ist doch bestimmt Absicht, Ferraris sind ja bekanntlich die am schlechtesten verarbeiteten Sportwagen die es gibt :D.
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